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Miniclick Brighton Photo Fringe

Tonight sees the first in a series of eleven Miniclick photography events taking place as part of Brighton Photo Fringe 2012. Very Own Studio is proud to be sponsoring the talks.

The Miniclick Photography Talks are a series of monthly, free photography and film-making events based in Brighton. Under the curatorship of Jim Stephenson, they have been running for two years and have become an important fixture on the Brighton photographic scene, with monthly events very well attended and special one-off events happening outside of Brighton, including a panel discussion at Somerset House during Sony’s 2012 World Photo London event.

Previous speakers include Ewen Spencer, Peter Dench, Jonathan Worth, Maja Daniels, Leo Maguire, Laura Pannack, Ben Roberts, Chris Floyd, Jason Larkin, Harry Hardie, Bruno Ceschel, Murray Ballard and Luca Sage. The talks also work regularly with Pecha Kucha, Hungry Eye Magazine, Portrait Salon and Photo Book Show to put on special events.

The Brighton Photo Fringe runs from October 6th to November 18th. The first Miniclick event is on October 9th and events run right through to the end of the festival.

The events are as follows:

Phoot Camp Pecha Kucha Talks Night

Tuesday October 9th, 7pm / Free Entry / The Old Market
An evening of Pecha Kucha talks by 12 Phoot Camp participators from around the world, both in person and via satellite link. Pecha Kucha is a format of short, snappy and informal presentation whereby the speaker is allowed 20 slides and 20 seconds on each slide, resulting in a series of 6 minute, 40 second talks.
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Maciej Dakowicz and Peter Dench, in Discussion

Tuesday October 16th, 7pm / Free Entry / The Old Market
Maciej Dakowicz speaks to photojournalist Peter Dench about his work, to coincide with the launch of Maciej’s first book from Thames and Hudson, “Cardiff After Dark”.
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A Weekend of Workshops

Saturday October 20th and Sunday October 21st / ÂŁ48 each / Create Studios
Miniclick collaborate with Create Studios to present a weekend of workshops by previous miniclick speakers Laura Pannack, Rhiannon Adam, Ewen Spencer, Luca Sage, Emma Critchley, Jean-Luca Brouard and Murray Ballard.
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Laura Pannack Full Day Workshop

Saturday October 20th / ÂŁ90 / On Location in Brighton
Miniclick are pleased to present a full day workshop from Laura Pannack, exploring how we approach, interact and engage with our subjects. Saturday October 20th, on Location in Brighton.
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MacDonaldStrand Artist Talk

Tuesday October 23rd, 7pm / Free Entry / The Regency Town House
To coincide with their exhibition for the Brighton Photo Fringe, the miniclick photography talks present an evening with MacDonaldStrand (Gordon MacDonald and Clare Strand) talking about their latest body of work and newest projects.
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Luca Sage Full Day Workshop

Sunday October 28th / ÂŁ90 / On Location in Brighton
Miniclick present another full day workshop, this time featuring acclaimed photographer Luca Sage on Sunday 28th October, on location in Brighton.
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Simon Roberts Artist Talk

Tuesday October 30th, 7pm / Free Entry / The Old Market
To coincide with his exhibition for the Brighton Photo Fringe, the miniclick photography talks present an evening with Simon Roberts discussing his latest project.
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Laura Pannack and Aaron Schuman Artist Talk

Tuesday November 06th, 7pm / Free Entry / Venue TBC
Laura Pannack and Aaron Schuman will be discussing their own practices and exploring the relationship between the photographer and the subject.
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Slideluck Potshow comes to Brighton

Sunday November 11th, Midday / Free Entry / The Green Door Store
The miniclick photography talks and Slideluck Potshow London team up to present a Sunday afternoon of food and photography as part of the Brighton Photo Fringe.
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Miniclick Pecha Kucha Talks Night

Tuesday November 13th, 7pm / Free Entry / The Old Market
An evening of Pecha Kucha talks in association with Brighton SOURCE by 14 of the UK’s best photographers, including Jooney Woodward, Laura Pannack, Peter Dench, Chris Floyd, Tim Bowditch, Holly Oliver, James Kendal, Kristina Salgvik, Ondra Loup, Natasha Caruana, Stuart Griffiths, Jamie MacGregor Smith, Jonathan Hyde, Jack Latham, Ed Hepburne-Scott and Hin Chua. Pecha Kucha is a format of short, snappy and informal presentation whereby the speaker is allowed 20 slides and 20 seconds on each slide, resulting in a series of 6 minute, 40 second talks.
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The Short Film Loop
Every weekend, 10am ’till 5pm / Free Entry / The Old Market
The Old Market have been host to the monthly miniclick photography talks for a year now and for the Brighton Photo Fringe, the venue’s Dry Store screening room will being showing “The Short Film Loop”, a collection of short films by young and upcoming photographers and film makers curated by miniclick and Hungry Eye Magazine.
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As you can see, there are some excellent talks and events lined up. Definitely worth a visit.


Control film poster design

Control Poster Design

On Sunday 13th of May, Jim Stephenson’s always excellent miniclick photography talk joins forces with Hungry Eye Magazine to present Anton Corbijn’s Ian Curtis biopic, “Control”. The film will be screened at The Duke of York’s Picturehouse as part of the Brighton Fringe and will be followed by a discussion on the aesthetics of that era with Stephen Mallinder from the band Cabaret Voltaire.

To commemorate the screening, Jim asked four Brighton based artists to design one-off special edition posters. Graphic design is represented by myself and Chris Harrison of Harrison & Co with illustrators Billy Mather and Ryan Gillett making up the quartet.

For me, the film offers a bittersweet insight into Ian Curtis’ world. While he and the band are finding fame and adulation, Curtis is depressed and going through a failing marriage. He is also diagnosed with epilepsy and is suffering from the side effects of the drugs prescribed to help him. A line in the film stood out for me: “It’s a matter of trial and error until the right drug or combination of drugs are found”. This illustrates how far medicine had yet to develop on managing epilepsy, and brought home to me the confusion, despair and disappointment that Curtis must have felt after diagnosis. According to the Epilepsy Society, seizures may induce, among other things, visual disturbances such as flashing lights, hallucinations and the feeling of a ‘wave’ going through the head. With the poster, I wanted to visually depict the sensations that Curtis may have experienced as an epilepsy sufferer, giving the viewer the same sort of unease. The poster is also intended to represent the tunnel-like dark loneliness that sufferers of depression report.

I wanted to build layers of meaning into the image. So for example, the image is made of 23 concentric rings, each representing a year of Curtis’ life; almost like the rings of a tree. There are also 80 segments to the circle as the film ends with Curtis’ death in 1980. I hope the poster does justice to this beautiful and moving film.

Control posters

The posters have been limited to 30 prints of each design and are printed on heavyweight A3 recycled stock. The set of four posters is available to buy for the bargain price of just ÂŁ20 (plus ÂŁ5 p&p in the UK). Please email: jim@clickclickjim.com for more information. For information on the screening and details on where to get tickets, click here.


Is it worth wit?

The following article was written for Eight:48’s sixth issue, which focuses on the theme of humour in design. The issue also features articles and interviews with Andrew Byrom, James Joyce, NB: Studio, Airside, Dowling Duncan and many others and is available here.

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Is it worth wit?

Thoughts on graphic humour and invention.

In a visual landscape of ever increasing media channels where messages fight for attention, an image or piece of graphic design that can connect with its audience has more chance of being noticed, consumed and shared. Using graphic wit and humour is one technique that can create this connection. But how does this work?

When I began to think about this question I realised that writing about the use of wit and humour in graphic design and illustration is not as straightforward as it may at first seem. What exactly do we mean by wit in this context? Is wit always connected to humour and should witty design make you laugh? Official definitions of wit include “the capacity for inventive thought and quick understanding”, “the ability to perceive unexpected connections or contrasts and express them cleverly”, and “a natural aptitude for using words and ideas in a quick and inventive way to create humour”. Witty, meanwhile, is explained as “cleverly amusing” and “quick and inventive humour”. If we think about these concepts as applied to design, perhaps we can say that there is a spectrum of design using wit, incorporating, at one end, design that raises a smile or even a laugh, and at the other, design making clever and innovative contrasts or connections.

Of course this is not a new subject of enquiry. The three ‘bibles’ of graphic wit, Beryl McAlhone and David Stuart’s A Smile in the Mind, Alan Fletcher’s The Art of Looking Sideways and Steven Heller’s Design Humour: The Art of Graphic Wit, were all published between 1998 and 2002, and in different ways, explore and expand thinking on this subject. McAlhone and Stuart begin with a helpful explanation. “If you want to recognise wit in graphics,” they say, “look for ‘the familiar’ and ‘the play’”. The familiar, which can be “a standard visual clichĂ©, a graphic icon, a genre, a well-known phrase or proverb”, combines with the play, “an agile or acrobatic type of thinking — a leap, a somersault, a reversal, a sideways jump — where the outcome is unexpected”. Making this combination ensures that audiences ‘get’ the idea, with just the right amount of the two key elements needed to create success: recognition and surprise.

Taking this approach helps to answer my initial questions; wit in design is not necessarily designed to make you laugh. Unlike verbal wit, static design can’t tap into comedic timing so it needs to use other methods. It may be humorous, but it may also be surprising, clever and thought provoking. As Heller points out, while verbal wit and graphic wit are similar in some ways, in others they are quite different, with graphic wit “often subtle or sardonic, not side-splittingly funny.”

However, as McAlhone and Stuart note, “wit is not to be treated with a heavy hand”. So now that I understood more about the broad spectrum on which graphic wit exists, I decided I would take a look at developments since the publication of the big three, and pick out some of my favourite examples of recent design and illustration that combine the familiar and the play in different ways. In doing so, I might also learn more about my own work and approach to wit.

1. Which came first — Kyle Bean

Designer Kyle Bean recently created this hand crafted model playing on the eternal chicken and egg question. He uses wit to translate the question into a visual form, perhaps in doing so making the question even more difficult to answer. The ‘witty thinking’ behind this piece is obvious, and it evokes a smile or at least a feeling of pleasure in the viewer when he or she ‘gets’ the joke, at the same time as admiration for the skill involved.

2. Panasonic Note packaging — Scholz & Friends

The packaging for the Panasonic Note headphones has all the simplicity and beauty of Apple product packaging. But where this item, designed by Scholz & Friends in Berlin, comes into its own, is the positioning of the earphones to make a ♫ symbol. This simple design intervention illustrates the combination of the familiar and the play perfectly; in making this acrobatic move it elevates the packaging from being merely beautiful, to being clever and memorable. All the elements of recognition and surprise are there. The packaging showcases the product perfectly, and the idea excludes the need for anything other than the line ‘made for music’ and the logo.

3. Flower Chucker — Banksy

Banksy’s work presents us with an obvious form of graphic wit, exemplifying the combination of the the familiar and the play, as he takes an image or situation and subverts it to create a completely different meaning. Here he takes an image of aggression and rebellion, and introduces the play through reversal; bringing beauty, love and kindness into the equation. Taking one powerful image and combining it with a contradictory one in this way, Banksy subverts the original meaning for a strong and immediate impact. However, the graphic wit at work here is not as obvious as we might at first think; any humour involved is dark, and powerful messages are transmitted about power, subversion and injustice. Here is sardonic and provoking wit at its best; the right combination of surprise and recognition give us food for thought.

4. V&A logo Palindrome — Troika

The original Victoria & Albert museum logo was designed by Alan Fletcher in the late 80‘s. A designers’ favourite which has stood the test of time, the logo employs subtle wit and classic innovation. Here is a key example of the broader definition of wit as well as the differences between verbal and graphic wit; the agile thinking of ‘the play’ is illustrated in the merging of the A and the ampersand – it is typographically inventive, it is recognisable and surprising, but it is not witty as in humorous or funny. Recently the logo was taken a step further by Troika with their Palindrome signage. Being asked to rework a classic piece of design is, I’m sure, a daunting task, but Troika tackled this job in a playful and inspired way. They noticed the logo had a symmetry and exploited this in the signage, which splits the logo into three rotating elements, turning so that the logo is alternatively viewable from both sides. All the workings are on show – which adds to the delight.

5. Child Soldier — Adam Ellison

This illustration by Adam Ellison brings together different levels of wit. At face level, the viewer observes the clever contrast between the black and grey gun and the colourful crayons, opposing symbols of war and childhood. Bringing them together in this way is graphically witty; the gun is ‘the familiar’ and the crayons are literally ‘the play’. At the same time the piece draws on visual similarities between bullets and crayons. Then when the illustration is considered alongside its title, a further level of meaning is added to complete the effect, evoking images of children in a context that they should never be in. The loose, freehand quality of the piece brings a childlike feel, which adds more complexity and ambiguity to the contrast between adult and childhood concerns.

In identifying these examples I realised that recognising graphic wit is, in some ways, an individualised effort, with everyone having their own opinions on what is witty, clever and innovative. No doubt others would chose different examples, but hopefully most can recognise the wit in each of my choices, whether it appeals to them or not. The Banksy and Ellison pieces are particularly powerful as they employ strong contrasts and provoke reaction. The Panasonic and V&A examples use different techniques; inventive thought and agile thinking are still at work, but the outcome is more subtle and less provocative. As McAlhone and Stuart point out, wit can arouse negative feelings as well as positive. When you ‘get’ an idea you may show it in a very different way to your neighbour. Designers don’t always get it right, and the equilibrium between recognition and surprise isn’t always maintained.

So what does this mean to those of us practising graphic design and illustration? Can everyone find and use wit in their work, and if we don’t, does it matter? Alina Wheeler once said that “design is intelligence made visible”. If that is the case, then just as people are intelligent in different ways, be that spatially, mathematically or musically, so a range of approaches can be applied to make a piece of design intelligent. Wit is one weapon in the arsenal of a designer trying to create compelling design. Alan Fletcher said that “work should express the kind of person you are”. Before writing this article I didn’t think wit was a major part of my work, as I don’t purposely set out to be humorous or subversive. I knew that I admire the designers and studios who strive to create witty work, but that I also admire several designers whose work is more about structure, form, colour and message. But perhaps this was a false division. I do aspire to be innovative, inventive and to create an impact, and I realised that I have used elements of wit in my work; elements that fall along the subtle end of the spectrum. I don’t set out explicitly looking for a witty approach, but if one should arrive along the way, then all the better.

It is clear that there have been some classic creators of graphic wit over the years: Alan Fletcher, Herb Lubalin, and studios like The Chase, The Partners and Johnson Banks, to name but a few. But there are also lots of new, lesser known faces experimenting with the familiar and the play to great effect. What’s more, an increasing amount of people are creating self initiated witty work for self promotion and circulation on blogs. If we all look at our work using the idea of a spectrum of wit, we could be surprised what we find.


Let us play

As I mentioned in my previous post, I was recently invited to take part in the Celebration of September poster exhibition. Each exhibitor was asked to create an A1 poster for one day in September.

I was given the 25th of September, which was a Sunday. My poster takes the day as its theme, presenting a traditional stained glass window with the message ‘let us play’; a tongue-in-cheek reference to the church call to prayer. Does the poster express a commentary on changes in our society — a decline in moral or spiritual values as we hedonistically seek to fulfil individual needs? Maybe for some, but to me it’s a call to arms, encouraging people to bring the playful back to their weekends, and do something creative. I wanted to make a point about the spiritual value of play.

The brief stipulated that all posters should be handmade. My poster was created using paper-cut collage — each shape cut out by hand using a scalpel. This was time consuming but it was great to have the opportunity to work in a way I don’t normally as part of my everyday work.

On Thursday I visited the busy private view and managed to take some photos of the event. It was good to meet the other creatives involved and to see their posters, which had been created using a range of methods, including screen printing, embroidery, hand drawing and laser cutting. Special thanks to Mortar&Pestle Studio for organising the event.


A Celebration of September

I have been invited to take part in a poster exhibition organised by Mortar&Pestle Studio and Adrem. The exhibition, which takes place between 24th October and 1st November 2011 will showcase thirty creatives, each exhibiting an A1 poster at the Dreamspace Gallery.

Each exhibitor has been assigned a day within September, in order to create a collaboratively designed calendar for the month. I was given Sunday the 25th, and asked to design a poster specifically for that date. In a fast paced world, individual days are often overlooked for their significance and this exhibition aims to explore each day’s relevance within our own lives.

In a design industry heavily dependent on digital printing, each exhibitor has been asked to use more traditional printing or production methods. The exhibitors have chosen to craft their posters using letterpress, screen-printing, wood blocking, hand drawing, cyanotypes, embroidery, paper-cut collage and light sensitive emulsions. The exhibition will showcase a variety of creative disciplines and mediums forming a wide range of personalised styles and approaches.

I’m really looking forward to the opening night, seeing all the posters and meeting the other exhibitors. I will post my poster design on here once the exhibition has started.


Sculptures by Richard Sweeney

Richard Sweeney manipulates materials to create amazing sculptural models. The images below are from a series of explorations in paper folding and constructed form.



According to Richard “When faced with a flat sheet of material, there is no obvious indication of how it can be manipulated into a three dimensional object. The limitations of paper as a form making material offer a challenge, which through playful investigation results in tangible models. The process was purely experimental, and no pre-determined outcome was specified. It soon became apparent that paper was valid as a sculptural medium in its own right, which could be used to create pieces with aesthetic rather than utilitarian value.”


Creative Times Design Top 5

Creative Times recently asked me to put together a Design Top 5, made up of recent examples of contemporary design that I think are worthy of praise. The top 5 list is changed on a weekly basis with a different designer’s choice. The idea is that selections provide both a snapshot of contemporary design and an idea of where the particular contributor is creatively at the time of writing.

I thought I’d share my choices on here. As you can see, I’ve taken the term design quite loosely.

1. Photography by Dan Tobin-Smith
I love the work of still life photographer Dan Tobin-Smith. You can only marvel at the effort that goes to in setting up his images, and that’s before you even consider the actual photographic craftsmanship of his work. His compositions have an elegant graphic quality, they are rich with texture, often being littered with objects, while at the same time maintaining a beautiful simplicity.

2. Manifesto Project
This website, which accompanies a travelling exhibition and book, collects the manifestos of a selection of leading international designers including the likes of Sagmeister, Gill, Rams, Glaser and Vignelli. The project offers a one-stop insight into the different processes and constraints that these practitioners have applied to their work.

3. The Incident at Tower 37
I’m a big fan of animated CGI films, and I’ve enjoyed watching the industry develop over the last 15 years or so. This 10 minute animated film, written and directed by Chris Perry (formally of Pixar) and produced by students at Hampshire College, was released on World Water Day at the end of March. It highlights issues about water consumption and the effect it has on the planet.

4. Wim Crouwel: A Grephic Odyssey at the Design Museum (Until 3rd of July)
I recently visited the Crouwel Show, and was lucky enough to see the prolific Dutch designer talk about his career. I’m sure most designers will be familiar with Crouwel’s work, but there’s a magic to seeing his posters, catalogues and stamps up close. And being able to admire his precision and craft but also spot the slight imperfections in his typographic and grid based work. Definitely worth a visit.

5. Last Minutes with Oden
This emotional short film documents the final hours of Jason and his dog Oden’s life together. Technically this film is excellent, beautifully shot on a Canon 7D with fitting music. But it’s the human story that really makes this piece great. It’s a bit of a tear-jerker and a worthy winner of the Vimeo Awards.

View the article on the Creative Times website.


Stephen Mallon: Next stop Atlantic



When I first saw this collection of images by industrial photographer Stephen Mallon my reaction was one of disbelief. Surely the powers that be should be recycling trams that have reached the end of their line, rather than dumping them into the sea. But with these stunning images (in more ways than one), all is not what it seems.

“Since the 1600′s man has artificially created reefs. The Metropolitan Transit Authority’s recycling program has been involved for the past decade, retiring over 2500 subways cars to the ocean to help rebuild underwater reefs along the eastern seabed.”

Mallon’s thoughtful photographic work focuses on artificial landscapes, he captures the surreal beauty of airports, rail yards, and construction sites. Even documenting the salvaging of flight 1549 from the Hudson River. Definitely worth a look.


BMW Art Cars; 1975 – 2010

Jeff Koons design for the 2010 BMW M3 GT2 art car.

Art cars designed by: Alexander Calder, Roy Lichtenstein, Andy Warhol and Ken Done (clockwise from top left)

Art cars designed by: Cesar Manrique, A.R. Penck, Esther Mahlangu and David Hockney  (clockwise from top left)

I’ve just returned from a long weekend in France. I went there to watch the Le Mans 24 Hour Classic race in which vehicles of yesteryear race around the imposing 14k track. Whilst wandering around the paddock, I saw several BMW art cars up close. I also discovered this years stunning car which was designed by artist Jeff Koons.

According to bmwdrives.com “The concept for the BMW art cars was introduced by HervĂ© Poulain, an auctioneer and ardent racing driver from France. Poulain was searching for a link between art and cars and he asked his friend and renowned artist Alexander Calder to paint a rolling canvas on the BMW 3.0 CSL that he would race in the 1975 Le Mans endurance race. Poulain’s 3.0 CSL was the first car to create a symbiosis between the world of art and the world of motorsport. Prompted by enormous enthusiasm for this work of art on wheels, BMW then decided to put its brilliant idea of establishing the Art Car Collection into practice.”

Since 1975 there have been 17 different art cars designed by the likes of Alexander Calder, Roy Lichtenstein, Andy Warhol, Ken Done, Cesar Manrique, A.R. Penck, Esther Mahlangu, David Hockney, Olafur Eliasson, Robin Rhode and Jeff Koons. BMW have certainly picked some big names over the years, so I’m not expecting a call from Germany just yet, but considering my love of cars, I think this would have to be a dream job. Maybe one day…

Images from: bmwdrives.com